More work
Bloom
Designed a connected device ecosystem for people managing General Anxiety Disorder - giving them real-time awareness of their own patterns without clinical intervention.
Healthcare | System Design | Wearable
Zero Waste Roadmap
Designed behavioral and structural interventions for a zero-waste campus - treating waste reduction as a systems problem, not a messaging problem.
Climate Action | System Design | Education
JoKaTemps
Designed a wearable for toddlers that teaches the concept of time through embodied experience rather than abstract numbers - making an invisible system tangible for young children.
Education | System Design | Wearable
Glucare
Mapped the full service ecology around Type 2 Diabetes management - identifying where the system fails patients between clinical moments and designing interventions for the gaps.
Healthcare | System Design | Wearable
Koya
Designed a leak-proof lunchbox for preschool-age children that integrates an attachable tablecloth - solving the practical problem of carrying liquid Indian meals while reinforcing the cultural practice of keeping one's eating space clean.
Education | Product Design
Ekatra
Designed a brand, business strategy, and packaging system for artisanal salt harvested by the Agariya community in the Little Rann of Kutch - creating a route to market to increase farmers' income while preserving cultural identity.
Branding | Business Strategy
Familiar
Designed a family-centered airline service that used machine learning to anticipate the needs of traveling families - reframing the airport experience around the unit of a family rather than individual passengers.
Experience Design | System Design | AI/ML