More work

Bloom

Designed a connected device ecosystem for people managing General Anxiety Disorder - giving them real-time awareness of their own patterns without clinical intervention.

Healthcare | System Design | Wearable

Zero Waste Roadmap

Designed behavioral and structural interventions for a zero-waste campus - treating waste reduction as a systems problem, not a messaging problem.


Climate Action | System Design | Education

JoKaTemps

Designed a wearable for toddlers that teaches the concept of time through embodied experience rather than abstract numbers - making an invisible system tangible for young children.


Education | System Design | Wearable

Glucare

Mapped the full service ecology around Type 2 Diabetes management - identifying where the system fails patients between clinical moments and designing interventions for the gaps.

Healthcare | System Design | Wearable

Koya

Designed a leak-proof lunchbox for preschool-age children that integrates an attachable tablecloth - solving the practical problem of carrying liquid Indian meals while reinforcing the cultural practice of keeping one's eating space clean.

Education | Product Design

Ekatra

Designed a brand, business strategy, and packaging system for artisanal salt harvested by the Agariya community in the Little Rann of Kutch - creating a route to market to increase farmers' income while preserving cultural identity.

Branding | Business Strategy

Familiar

Designed a family-centered airline service that used machine learning to anticipate the needs of traveling families - reframing the airport experience around the unit of a family rather than individual passengers.


Experience Design | System Design | AI/ML